When playing a first-person shooter (FPS), a player cannot underestimate the importance of the flow of the game. It is one of the most important facets of the game to give attention, and, yet, most people do not consciously think it about it even once during the course of a full game. The flow of the game defines how quickly individuals can move about the maps, where they can move, and when they can move. Everyone involved affects it. Spawn locations affect it. Respawn delays affect it. Read the rest of this entry »